General info
To be released October 2009
Codex written by Phil Kelly
Space Wolves will supposedly be “even less Codex Astartes” than they were before. This would cover unusual squad sizes etc.
Rules
Army-wide Special Rules
Sagas – Characters can take special skills called Sagas. They are said to work similar to the Vampiric Powers used by Vampire Counts. 75hastings69 gave the example that a character with “Saga of the monster killer” (made up name) may be better at killing Monstrous Creatures, but would suffer a drawbacks such as needing to kill a certain number of them per game.
Wolf Claws – The Space Wolf version of Lightning Claws, allow you to choose to either re-roll “to hit” or “to wound”.
Special Characters
Logan Grimnar – No news yet
Ragnar Blackmane – No news yet
Njal Stormcaller – No news yet, but would share the Rune Priest standard rules.
Ulrik the Slayer – No news yet, but would share the Wolf Priest standard rules.
Canis Wolfborn – Mounted on a large cybernetically enhanced Fenrisian wolf. Wears Power Armour and has a pair of Wolf Claws. Canis also allows you to take two cavalry choices, either wolves, or more Marines on wolves.
Bjorn the Fellhanded – Early rumours reported Bjorn would have AV14 all around, but these have been thrown into disrepute recently.
Special Characters will likely have prescribed (maybe unique) Sagas attached to them.
HQ
Wolf Lords – May take up to two Sagas. They will have a wide variety of weapon options. May possibly be able to make one unit of Wolf Guard a Troops choice.
Wolf Priests (approx 130pts) – Combines the skills of Codex Marines’ Chaplain and Apothacary. Armed with Power weapon, Iron Wolf Amulet (4+ Inv) and Healing Balms and Potions as standard. Will allow units to re-roll “to hit” and also confer Fearless and Feel no Pain on any unit they join. May take up to one saga.
Rune Priests – Armed with Force Weapon and able to take Space Wolf Specific psychic powers. May take up to one Saga.
Iron Priests – Will most likely be brought in line with Codex Techmarines. May take up to one Saga. It is unclear if they will be HQ or Elite.
Elites
Wolf Guard / Terminators – May take a Wolf Guard Battle Leader who will be able to take up to one Saga.
Wolf Scouts – Will supposedly remain the same and gain the option be mounted in a Land Speeder Storm
Lone Wolf – A one-man unit that will be “really strong” and act similar to Tyranid Lictors
Wulfen – Possibly a "Legion of the Damned" style Unique choice, or maybe something based on HQ selection. It is unclear if they will appear at all.
Troops
Blood Claws – Have supposedly been re-worked in respect to "Berserk Charge" to make them 5th Edition compatible. May take a Wolf Guard as a squad leader.
Grey Hunters – Rumoured to be able to take a second special weapon in their squads. May take a Wolf Guard as a squad leader.
Transports
Rhino – No news yet
Razorback – No news yet
Fast Attack
Blood Claws Skyriders – Blood Claws with Jump Packs.
Land Speeder – No news yet
Land Speeder Storm – Likely Added
Bikes/Attack Bikes – No news yet
Heavy Support
Long Fangs – May possibly receive some sort of special rule allowing them to move and fire, but not assault. May take a Wolf Guard as a squad leader.
Land Raider – Crusader and Redeemer most likely added. Also rumours of a unique Land Raider variant, possibly with three twin-linked Assault Cannon.
Predator – No news yet
Whirlwind – No news yet
Vindicator – No news yet
Leman Russ Exterminator – Almost certainly removed
Minis
All Special Character models are getting re-done. If they don’t appear in the first wave, they will come in later waves.
The new Njal Stormcaller mini is supposedly holding a gnarled staff in front of him.
Canis Wolfborn’s Fenrisian wolf is supposedly a bit bigger than a Juggernaught. There are no plans to make minis of standard Space Wolf Cavalry, and players will be expected to convert their own using Canis.
There will be two main plastic kits:
Space Wolves (plastic) – Used to make all Power Armoured Space Wolves with the exception of Long Fangs, which will need to combine bits from this kit with the vanilla Devastators kit. There are supposedly more than 30 heads in the kit (most of them helmetless) along with weapons and other bits which could be spread out across vanilla kits, or concentrated on a few models in a similar way to the Dark Angels kit.
Some examples of what can be done with the kit here:
http://www.warseer.com/forums/attach... … 1247782684
http://www.warseer.com/forums/attach... … 1247433160
*From GW Newsletter
http://www.warseer.com/forums/attach... … 1248778851
http://www.warseer.com/forums/attach... … 1248778851
*From Bell of Lost Souls
http://www.warseer.com/forums/attach... … 1248704021
http://www.warseer.com/forums/attach... … 1248704046
http://www.warseer.com/forums/attach... … 1248704046
http://www.warseer.com/forums/attach... … 1248704093
http://www.warseer.com/forums/attach... … 1248704093
http://www.warseer.com/forums/attach... … 1248704093
http://www.warseer.com/forums/attach... … 1248704093
*From Mr.Warhorse47 on B&C
Wolfguard Terminators (plastic) – They are supposedly ambidextrous, so for example they will have right and left handed weapons options like Stormbolters.
With thanks to BDJV
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